What is the social contract?
The idea of the social contract is that there is an unspoken agreement at the table that everyone is there to have fun and no one player or GM should act in such a way as to harm the fun of another player.
Basically, as Wil Wheaton put it, “Don’t be a d!ck.”
That’s the summary version, but there is a little more elaboration related to RPGs. We all play D&D (and similar games) as an escape from the day to day stresses. We have enough problems and personal conflict in the real world to have to come to a game only to face the same personal conflicts or stresses we’d like to put aside on a Friday or Saturday night. If it’s not fun, people will quit the game.
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